Files
Project_Velocity/iOS/Core/Networking/ComfyClient.swift

101 lines
2.9 KiB
Swift

import Foundation
import UIKit
import Alamofire
final class ComfyClient {
static let shared = ComfyClient()
private let endpoint = "http://192.168.x.x:8000/dream-weaver"
private let session: Session
private init(session: Session = .default) {
self.session = session
}
func generateImage(source: UIImage, prompt: String) async throws -> UIImage {
let resized = source.resizedSquare(to: 1024)
guard let imageData = resized.jpegData(compressionQuality: 0.9) else {
throw ComfyClientError.encodingFailed
}
let payload = DreamWeaverRequest(
imageBase64: imageData.base64EncodedString(),
prompt: prompt
)
let response = try await session.request(
endpoint,
method: .post,
parameters: payload,
encoder: JSONParameterEncoder.default,
headers: [.contentType("application/json")]
)
.validate(statusCode: 200..<300)
.serializingDecodable(DreamWeaverResponse.self)
.value
guard
let data = Data(base64Encoded: response.outputBase64),
let generated = UIImage(data: data)
else {
throw ComfyClientError.decodingFailed
}
return generated
}
}
private struct DreamWeaverRequest: Encodable {
let imageBase64: String
let prompt: String
}
private struct DreamWeaverResponse: Decodable {
let outputBase64: String
enum CodingKeys: String, CodingKey {
case outputBase64 = "output_base64"
case imageBase64 = "image_base64"
case image
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
if let preferred = try container.decodeIfPresent(String.self, forKey: .outputBase64) {
outputBase64 = preferred
return
}
if let legacy = try container.decodeIfPresent(String.self, forKey: .imageBase64) {
outputBase64 = legacy
return
}
outputBase64 = try container.decode(String.self, forKey: .image)
}
}
enum ComfyClientError: Error {
case encodingFailed
case decodingFailed
}
private extension UIImage {
func resizedSquare(to side: CGFloat) -> UIImage {
let format = UIGraphicsImageRendererFormat.default()
format.scale = 1
let renderer = UIGraphicsImageRenderer(size: CGSize(width: side, height: side), format: format)
return renderer.image { _ in
let aspect = size.width / size.height
let targetRect: CGRect
if aspect > 1 {
let width = side * aspect
targetRect = CGRect(x: (side - width) / 2, y: 0, width: width, height: side)
} else {
let height = side / aspect
targetRect = CGRect(x: 0, y: (side - height) / 2, width: side, height: height)
}
draw(in: targetRect)
}
}
}